A game named just as well as my blog posts.
For the past two weeks I have been working on a small networked game using Unity3D in order to better my skills with both unity and networking. The game isĀ arena based and focuses on class based PVP however there will be some kind of PVE survival mode for some co-operative play. Currently the game only features a small prototype of the mage class and the basic framework of the multi-player code. This allows players to host or join a server and spam fireballs at will. There is also a half implemented prototype warrior which can swing his sword at will without the worry of hurting anyone. You can play the current buld here
In the future the game will offer a small selection of abilities for each class and a number of game modes and maps. A hotkey based combat system, textured characters, score system and multi-player animation system. This is my first game and I am working on it alone however I hope to have a release date sometime in February. Cube arena will be released for free on Kongregate.





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